Both the editor and the game seem to lack anti-aliasing even though quality is set to Ultra.
I chose the "3D" project template when I created the project, so I am using the build-in render pipeline.
Both the editor and the game seem to lack anti-aliasing even though quality is set to Ultra.
I chose the "3D" project template when I created the project, so I am using the build-in render pipeline.
The Unity editor doesn't perform anti-aliasing directly any more, unfortunately. You're expected to add it as a Post Processing effect via the Post Processing stack (see https://docs.unity3d.com/Packages/[email protected]).