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Questions tagged [antialiasing]

A technique to smooth the jagged edges of graphical shapes when rendering them.

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0 answers
87 views

I'm interested in how to fix my OpenGL source code so that there is a blocky appearance to the textures - without antialiasing and multisampling, as it was in MS-DOS games. For example, I want the ...
black4joss's user avatar
0 votes
1 answer
161 views

Working on a simple board game. The game renders the board with jagged lines. The models were built in Blender. Everything is .obj. The White part and the border are separate objects. I've tried ...
gNerb's user avatar
  • 111
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1 answer
4k views

My game uses 2D sprites in a 3D environment, and I'm really struggling with my sprites' quality. I have high resolution vector art with clean linework created for my sprite. I'm exporting it as a .PNG ...
PayasoPrince's user avatar
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0 answers
1k views

I am trying to get the Antialiasing (multisampling) in OpenGL with SDL to work(as shown here), but the result doesn't change and I still get jaggy edges. Before rendering I call the following ...
TheBaum's user avatar
  • 43
1 vote
1 answer
3k views

Both the editor and the game seem to lack anti-aliasing even though quality is set to Ultra. I chose the "3D" project template when I created the project, so I am using the build-in render ...
pale_rider's user avatar
1 vote
1 answer
7k views

I tried the sprite's import settings with point filtering, with billinear filtering, I also tried changing my canvas' UI Scale mode to Screen Space - Camera, but nothing seems to fix it. I also tried ...
Tudvari's user avatar
  • 801
0 votes
1 answer
658 views

In Unity 2019.2 -LWRP (lightweight render pipeline project) the default Game Output(Quality = High) is rendering with jaggies. Inorder to get a clear render ,while looking for the Anti-Aliasing ...
srt111's user avatar
  • 103
1 vote
1 answer
430 views

I'm implementing the ability to tweak graphics settings in my application at runtime (resolution, refresh rate, v-sync, multisampling). It is possible to update the resolution, format and refresh rate ...
Abrar Borno's user avatar

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