I learn game engine development and I was interested to work not only with box and sphere meshes also with a large model with difference meshes and textures in this model. I bought a 3d model. The model has .uasset and fbx file formats. I thought that I can build a scene from fbxs files but unfortunately in fbs files don't have a scene information( only meshes and textures ) unlike .uasset. Can I get only a scene infomation from Unread Engine 4 to fbx file ?
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3 - \$\begingroup\$ What scene information are you trying to get, and for what purpose? \$\endgroup\$DMGregory– DMGregory ♦2023-03-01 22:03:23 +00:00Commented Mar 1, 2023 at 22:03
- \$\begingroup\$ I think a transform matrix will be enough per instance mesh in order to construct the model \$\endgroup\$Andrey Klimenko– Andrey Klimenko2023-03-02 05:31:54 +00:00Commented Mar 2, 2023 at 5:31
- \$\begingroup\$ Model which I bought. \$\endgroup\$Andrey Klimenko– Andrey Klimenko2023-03-02 05:34:02 +00:00Commented Mar 2, 2023 at 5:34
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