I need to render highly readable text, on par with DirectWrite+Cleartype+Truetype. The Cleartype system uses sub-pixel anti-aliasing. DirectWrite takes things a step further and moves letters around slightly (sub-pixel positioning, pixel snapping, etc.) to maximize readability and minimize distortions. This was important enough that every major web browser uses DirectWrite on Windows.
The obvious plan (with major shortcomings) is to render DirectWrite to a texture with cleartype disabled (because sub-pixel AA doesn't lend itself to transforms) and pixel snapping disabled (because that pixel "grid" is meaningless after transformation.) Unfortunately the text will look worse than it could if glyphs are enlarged or shrunk, and of course the lack of pixel snapping will hurt readability.
Ignoring performance, is there a higher quality way to draw warped text in Windows?
Edit: removed comment about disabling AA (DWRITE_RENDERING_MODE_ALIASED).