Questions tagged [agal]
AGAL is the Adobe Graphics Assembly Language, a low-level shader assembly language for Stage3D (Flash and Adobe Air).
5 questions
0 votes
1 answer
710 views
Stage3D Agal Anti-Aliasing
I created an engine which draws 2D planes in the Stage3D API in Actionscript 3. And my question is, how do I turn all anti-aliasing off, because when I scale it all the pixels get really blurry, and I'...
3 votes
2 answers
2k views
Which is worst: Too many VertexShader instructions, or FragmentShader instructions?
I want to have a better understanding of how to create shaders with optimal performance and realize where some bottlenecks can occur. Is it usually favorable (when possible) to delegate most of the ...
-1 votes
2 answers
495 views
Could a large number, such as 255.000255 be converted to it's RGB channels in a Shader language?
If I had a Vertex Shader constant holding one float value, like: 255.000255 Where: The first 3 numbers are actually red (255), next three are green (000), then ...