Questions tagged [avatar]
An in-game representation of the player.
18 questions
0 votes
2 answers
617 views
Open-source character creation engine
I'm working on a project which aims to create a 3D character/avatar, given a set of facial parameters (e.g. offset of the eyes, hairstyle or gender of the avatar) (something like Blade & Soul ...
1 vote
1 answer
160 views
Why are my avatar hands not closed when performing clap animation downloaded from mixamo
I am using finalIk to rig my avatar in my project. Looks okay. I also have a few animations downloaded from mixamo that I am using with it. However, there is a particular animation (clapping) that ...
1 vote
2 answers
108 views
Detecting the avatar's position in relation to the camera's angle
How to detect the avatar's position in relation to the camera's angle. I want to detect whether the camera is facing the avatar's lef, right or back side. What's the best way to do this?
0 votes
1 answer
2k views
Trouble referencing a bone transform in Unity. (Using MakeHuman armature / configured in Avatar ok / Anim mocaps working ok))
I've seen that the bones are Transforms. And i've tried copying many examples. The armature is the standard MakeHuman one and is unchanged. It imported to Unity fine and the mocap animations work ...
4 votes
0 answers
389 views
How to handle clothing poke through for customizable characters? [duplicate]
I am in the process of developing a character customization system and I want to setup the base character model (the body) so that it works with which ever process I end up using. There are 2 aims ...
3 votes
1 answer
764 views
3D 3-axes rotation into 3D 2-axes rotation
Hello everyone and thanks in advance to anyone who'll help me through this ! I am currently working on the Kinect V2 (for XBox One) to interact with an avatar. I'd like to use the rotation quaternion ...
2 votes
2 answers
378 views
How to create character avatars without lots of artwork?
I am writing a mafia RPG game where it is required to hire "goons" to be part of your family, I have about 10 "goon" avatars/artwork (+ retina) already and am hitting a problem. The problem is that ...
2 votes
1 answer
132 views
How would I get the positon of my avatar's head?
I'm developing an XNA Game. Basically, I have a first person camera. What I want to do is get the position of an avatar's head. The reason I want to do that is because I want the camera to be on the ...