Questions tagged [low-poly]
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24 questions
12 votes
2 answers
4k views
What is the cause of these pixel artifacts and how do I prevent it?
I'm getting these strange image artifacts when I attempt a low-res 3D orthographic scene in Godot 4.4: Here's my steps to reproduce: In MagicaVoxel, export the built-in "castle" example to ...
1 vote
0 answers
752 views
How to flat shade low-poly terrain in Unity
for 2 weeks i have been stuck trying to make procedual low poly terrain generation where each triangle in the terrain has its own color (flat shading). my terrain is just made up of a 2d array of ...
1 vote
3 answers
7k views
Adding Grass to a Low-Poly Mesh in Unity
How would I go about adding grass to a low-poly mesh in Unity? Here is what I have looked into: Object2Terrain: I am not using Unity's built in terrain system because I am going for a low-poly art ...
1 vote
0 answers
547 views
How do I create textured landscape in low poly style?
I'm trying to create something similar to this kind of artistic landscapes in Unity. I've been from trying to use Unity's terrain system and Gaia to making it in Blender; no matter how I can't figure ...
0 votes
1 answer
90 views
How to visualize objects in darkness
Below I've an image of my current scene, and two images of what I want to achieve. Now the question is, how can I visualize objects in low light, as you can see the current scene isn't that attractive ...
0 votes
1 answer
16k views
Low-poly heightmap
I want to transform a 'normal' heigthmap into something like this: Starting from a normal grayscale heightmap like this: I looked into Voronoi, but I cant find a way of how to tranform the grayscale ...
20 votes
2 answers
3k views
Faking a 3D object to decrease number of polygons
I'm making a game in unity and I'm building a fence in blender but I want it to be as low poly as possible. My original design was too high poly so I thought, what if I could simply use a cube with ...
2 votes
1 answer
218 views
Browser game - small models with tileable textures vs one big model and one big texture
I am few years behind in terms of browser capabilities. I plan to combine 3D with pixel art, and I am going to use Unity to make a browser based game. I have made a stage that is one model and has ...