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Steven Lu's user avatar
Steven Lu's user avatar
Steven Lu's user avatar
Steven Lu
  • Member for 14 years, 8 months
  • Last seen more than a month ago
11 votes
5 answers
12k views

How to handle netcode?

6 votes
3 answers
2k views

How to compute the 2D equations of 3D circular arcs?

6 votes
1 answer
5k views

What advantages does multisampling have over supersampling?

5 votes
2 answers
2k views

Which are the most futureproof languages for graphics (shader) programming? [closed]

5 votes
2 answers
6k views

What is a good way to determine if a vector is between two other vectors in 2D?

4 votes
3 answers
365 views

Where can I find affordable legal advice for game software related inquiries? [closed]

4 votes
1 answer
4k views

Are shader-based antialiasing methods making traditional multisampling obsolete?

4 votes
2 answers
4k views

What are the disadvantages of R-Trees in collision detection?

2 votes
2 answers
2k views

Decoupling rendering pipeline (for UI responsiveness): Multithreading and multiple contexts?

1 vote
1 answer
445 views

render with const depth value

1 vote
2 answers
243 views

Why is antialiasing dependent on sampling?

0 votes
1 answer
735 views

Nvidia Cg 3.0 Manual/Documentation?

0 votes
2 answers
3k views

Which code is faster to convert -1 to 0 and 1 to 1?

0 votes
0 answers
80 views

Implicitly ray traced cone texture mapping -- Trying to avoid atan

-2 votes
2 answers
358 views

Is it possible to have a cross platform multiplayer game on iOS?