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Pull requests: TheSuperHackers/GeneralsGameCode
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feat(options): Implement game options for texture filter mode, anisotropy and MSAA selection Enhancement Is new feature or request Gen Relates to Generals ZH Relates to Zero Hour
#2482 opened Mar 21, 2026 by Mauller Loading…
1 task
bugfix(view): Fix and improve camera area constraints and camera pivoting Bug Something is not working right, typically is user facing Enhancement Is new feature or request Gen Relates to Generals Major Severity: Minor < Major < Critical < Blocker ZH Relates to Zero Hour
build(cmake): Add Clang MinGW-w64 cross-compilation toolchain
#2469 opened Mar 18, 2026 by JohnsterID • Draft
refactor(netpacket): Simplify NetPacket functions for packet buffer reads Gen Relates to Generals Major Severity: Minor < Major < Critical < Blocker Network Anything related to network, servers Refactor Edits the code with insignificant behavior changes, is never user facing ZH Relates to Zero Hour
#2463 opened Mar 15, 2026 by xezon Loading…
1 of 3 tasks
bugfix: Modules now cease updating when disabled by non-whitelisted disabled types Bug Something is not working right, typically is user facing Gen Relates to Generals Minor Severity: Minor < Major < Critical < Blocker NoRetail This fix or change is not applicable with Retail game compatibility ZH Relates to Zero Hour
#2458 opened Mar 15, 2026 by Stubbjax Loading…
bugfix: Fix delays when requesting paths too quickly Bug Something is not working right, typically is user facing Gen Relates to Generals Major Severity: Minor < Major < Critical < Blocker NoRetail This fix or change is not applicable with Retail game compatibility Performance Is a performance concern Unit AI Is related to unit behavior ZH Relates to Zero Hour
#2455 opened Mar 14, 2026 by Stubbjax Loading…
bugfix(contain): Restore retail compatibility after crash fix in OpenContain::killAllContained Bug Something is not working right, typically is user facing Major Severity: Minor < Major < Critical < Blocker ThisProject The issue was introduced by this project, or this task is specific to this project ZH Relates to Zero Hour
#2439 opened Mar 11, 2026 by Caball009 Loading…
1 task
feat(stats): Add JSON game stats export alongside replay files Store stats
#2436 opened Mar 10, 2026 by bill-rich Loading…
bugfix(contain): Restore retail compatibility after crash fix in OpenContain::processDamageToContained Bug Something is not working right, typically is user facing Gen Relates to Generals Major Severity: Minor < Major < Critical < Blocker ThisProject The issue was introduced by this project, or this task is specific to this project ZH Relates to Zero Hour
#2427 opened Mar 8, 2026 by Caball009 Loading…
2 tasks
bugfix(savegame): Guard GameLogic xfer version bump with RETAIL_COMPATIBLE_XFER_SAVE Bug Something is not working right, typically is user facing Gen Relates to Generals Minor Severity: Minor < Major < Critical < Blocker ThisProject The issue was introduced by this project, or this task is specific to this project ZH Relates to Zero Hour
#2418 opened Mar 7, 2026 by bobtista Loading…
2 tasks
bugfix(production): Prevent cancelling production when units already produced Bug Something is not working right, typically is user facing Design Is a matter of game design Gen Relates to Generals Minor Severity: Minor < Major < Critical < Blocker NoRetail This fix or change is not applicable with Retail game compatibility ZH Relates to Zero Hour
#2399 opened Mar 4, 2026 by tintinhamans Loading…
bugfix: Fix transferred in-progress upgrades Bug Something is not working right, typically is user facing Gen Relates to Generals Minor Severity: Minor < Major < Critical < Blocker NoRetail This fix or change is not applicable with Retail game compatibility ZH Relates to Zero Hour
#2396 opened Mar 4, 2026 by Stubbjax Loading…
refactor: Add override keyword to virtual function overrides in Tools and set compile option -Wsuggest-override Refactor Edits the code with insignificant behavior changes, is never user facing
#2394 opened Mar 3, 2026 by bobtista Loading…
build(cmake): Add retail compatibility options and features in CMake config Build Anything related to building, compiling
#2379 opened Mar 2, 2026 by tintinhamans Loading…
feat: Implement ALT + F4 and Window X button to close game Enhancement Is new feature or request Gen Relates to Generals Minor Severity: Minor < Major < Critical < Blocker System Is Systems related ZH Relates to Zero Hour
bugfix(particlesys): Delay creation of particle emitters until ParticleSystemManager is xfer-loaded Bug Something is not working right, typically is user facing Gen Relates to Generals Minor Severity: Minor < Major < Critical < Blocker Saveload Is Saveload/Xfer related ZH Relates to Zero Hour
#2333 opened Feb 20, 2026 by stephanmeesters Loading…
1 task
bugfix(audiomanager): Fix dummy audio manager implementation for failing audio length script conditions in headless mode Audio Is audio related Bug Something is not working right, typically is user facing Major Severity: Minor < Major < Critical < Blocker Script Is related to Script Engine, SCB ThisProject The issue was introduced by this project, or this task is specific to this project
#2313 opened Feb 16, 2026 by Caball009 Loading…
1 of 2 tasks
feat(input): Use force attack to get the latest building orientation Enhancement Is new feature or request Gen Relates to Generals Input Minor Severity: Minor < Major < Critical < Blocker ZH Relates to Zero Hour
refactor(loadscreen): Refactor the single player load screen to use TheDisplay for intro video playback Gen Relates to Generals Minor Severity: Minor < Major < Critical < Blocker Refactor Edits the code with insignificant behavior changes, is never user facing ZH Relates to Zero Hour
#2273 opened Feb 8, 2026 by Mauller Loading…
1 task done
feat(intro): Add short Intro Logo for The Super Hackers team Art Is art related Enhancement Is new feature or request Gen Relates to Generals Minor Severity: Minor < Major < Critical < Blocker Refactor Edits the code with insignificant behavior changes, is never user facing ZH Relates to Zero Hour
#2267 opened Feb 7, 2026 by xezon Loading…
2 of 3 tasks
bugfix: Prevent dead units from repeatedly dealing crash damage on collision with non-buildings Bug Something is not working right, typically is user facing Gen Relates to Generals Minor Severity: Minor < Major < Critical < Blocker NoRetail This fix or change is not applicable with Retail game compatibility ZH Relates to Zero Hour
#2204 opened Jan 28, 2026 by Stubbjax Loading…
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ProTip! Updated in the last three days: updated:>2026-03-24.