I have been thinking recently about the transition from abstract mathematical objects and vector spaces to visual represenations of these objects. In particular, I was thinking about our typical representation of the vector space $\mathbb{R}^2$ consisting of perpendicular axes. Before reading further, please pretend that you do not have any visual intuition of what perpendicular or orthogonal means, but rather that all you have is the formal, abstract definition of the vector space $\mathbb{R}^2$ with its typical operations and metric.
With respect to the typical scalar dot product, the standard basis vectors $(1,0)$ and $(0,1)$ are obviously orthogonal, since their dot product gives zero.
Before we continue, consider the definition of a circle $C$ with radius $r$ and center $(a,b)$. We define this as the set of all points $(x,y)$ such that the distance with respect to our (Euclidian) metric between $(a,b)$ and $(x,y)$ is $r$. Symbolically,
$$\displaystyle C:=\{ \left(x,y\right)\in\mathbb{R}^2: \left(x-a\right)^2+\left(y-b\right)^2=r^2 \}$$
Suppose we are now thinking of a way to give objects (such as our circle) visual representations, and let us try to do this using two number lines that intersect at some point we shall call the origin. One way to do this would be use axes that are perpendicular to each other according to our typical, geometric notion of "perpendicular". Another way could be tilting the $y$-axis a little bit. Below is a graphic of the circle $C$ visualized in both these coordainte systems with $(0,1)$ in blue and $(1,0)$ in red:
As we can see in (a), no matter between which point of the circle and the origin you draw a vector, it will always look equally long. In (b), it seems that even though the distance between any point of the circle should be the same (and it is, abstractly), any vector you draw will not always look equally long. Indeed, a vector which looks longer than another could actually be shorter or longer or the same length according to our metric. So in this representation, it seems we can no longer compare lengths visually anymore, which is a huge downside.
Is this a good argument (and perhaps even the reason) for why the axes should be perpendicular in our typical, geometric understanding of perpendicular, even though the abstract vector space itself tells us nothing about how "perpendicular" looks?
