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when toggle format what by license comment
Oct 14, 2015 at 14:06 review Reopen votes
Oct 14, 2015 at 14:43
Oct 14, 2015 at 13:48 history edited Ray Mairlot CC BY-SA 3.0
code formatting is generally better just for code
Oct 13, 2015 at 20:13 history closed CommunityBot
Mike Metcalf
J Sargent
Polosson
gandalf3
Duplicate of Landscape topography from grayscale image, Stretch heightmap over whole plane in Blender [duplicate]
Oct 13, 2015 at 15:32 review Close votes
Oct 13, 2015 at 20:13
Oct 13, 2015 at 13:12 vote accept wittich
Oct 13, 2015 at 10:37 answer added m.ardito timeline score: 3
Oct 13, 2015 at 9:46 history edited wittich CC BY-SA 3.0
deleted 49 characters in body
Oct 13, 2015 at 8:00 history edited wittich CC BY-SA 3.0
replace last image
Oct 13, 2015 at 7:52 comment added wittich I did it some how before (i.imgur.com/JYkOc05.png), but I can't reprocess it...
Oct 13, 2015 at 7:43 comment added wittich @Carlo: I'm not totally sure how I do that?! I selected the plane and hit Shift+f10 right? @m.ardito: Yes, will smoothen the mesh later. But the elevation model has just a resolution of 30x30m
Oct 13, 2015 at 7:43 comment added m.ardito also, doing this would use 30x30 mesh pixels to represent 1x1 image pixel, are you sure that is the mesh resolution you wish?
Oct 13, 2015 at 7:42 history edited wittich CC BY-SA 3.0
added screenshot
Oct 13, 2015 at 7:33 comment added Carlo Could you show your UV unwrap of the plane?
Oct 13, 2015 at 6:47 review First posts
Oct 13, 2015 at 7:43
Oct 13, 2015 at 6:43 history asked wittich CC BY-SA 3.0