Created an armature for a bird using animals meta-rig (I have downloaded a .blend file of a bird and trying to rig it)
I have adjusted all the bones to their places. Using object mode, I generated a rig (but that rig was way too small, so I have scaled it) Now I selected the bird Mesh and Shift selected the armature
When I am pressing CTRL+P I am not getting the option of deform (Originally, I thought this is happening due to behavioral changes in different versions, but more the videos i see, the more i am inclined to think this is the tipping point for my issue)
So as a workaround, I went to the Object option -> Parent -> Deform -> selected 'With automatic weights' (nothing noticeable seems to have happening here)
Then selecting the armature going to pose mode(ctrl+Tab)
When I am moving the armature, the bird is not moving.
Options I tried so far,
- I tried joining with
ctrl+J - Enabled the System Console to check the error (no error displayed)
- My blender version : 2.82 (also tried with 2.83 version too)
- Also ensured that "Auto run Python scripts" is turned ON in settings
- Followed the instructions from this answer
I am fairly new to the world of Blender, and most of my knowledge is either through youtube videos or blender docs.
Attaching the file

