Is there a way to search though the materials in a Blender project and replace the texture names?
For example, I have a PBR material consisting of several different external textures and I want to change the names of the textures while leaving the shader nodes intact. Rather than clicking on each texture node and loading a new texture, I'm hoping there's a way to search and replace the texture names. Seems to me this should be possible; is it? Thanks. Blender 3.0, Windows 11