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I'm trying to produce a smooth connection between edge loops that can be beveled without artifacts. "Edge/Bridge Edge Loops" doesn't produce good results. Is there a way to bridge these two forms that produces good topology? Attaching the source file for anyone who has any ideas.

enter image description here

Source blend file here:

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I think you are on the right track, maybe you need to tweak the settings and change the way of selection a little bit to get the desired result.

  1. In Edit Mode select the top Edge Loop of the handle by pressing Alt + LMB.
  2. Press S, X, 0 to make it flat and avoid unwanted stretching artifacts
  3. Shift + 3 to enable face selection and select the desired region of faces
  4. RMB > Bridge Edge Loops
  5. Tick the box in Bridge Edge Loops dialoge to the bottom left across Merge setting
  6. Set Merge Factor value to 1.0
  7. Ctrl + R, 2, LMB,RMB to add some Loop Cuts and give this part a nice topology transition

enter image description here

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  • $\begingroup$ nice +1. i like your solution. but when i tried it and added a bevel modifier i get this weird topology pasteboard.co/YIhFT5CPOmJQ.png any ideas? $\endgroup$ Commented Jul 28, 2022 at 7:30
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    $\begingroup$ @HarryMcKenzie try to change the Limit Angle value >30 $\endgroup$ Commented Jul 28, 2022 at 7:59

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