First time trying to animate in Blender.
Im animating something spinning 720 degrees and my Graph Editor looks like this zoomed all the way out to accomodate the keyframes for the Z Rotation.
It's really hard to see and i can't accurately click the bezier handles even when zoomed in. All my other keyframes are small at the bottom
Here it is zoomed in to the other keyframes but now I can't see my Z rotation ones. I'm used to the After Effects graph editor where it proportionally scales the graph editor depending on the values for that property. How can i do something similar for Blender? Sorry I don't know how to word this question to google it!
Thanks.


