Sorry for the newbie question:
I need rounded Caps on curves using Geometry Nodes. So I followed various tutorials and ended up combining elements from these two https://www.youtube.com/watch?v=EV9qgvz7yRU and https://www.youtube.com/watch?v=dC4YrxYhJzU
Now, I've created a shader with a gradient that follows along the objects, following this tutorial: https://www.youtube.com/watch?v=XDKlfxmnnIQ). It works fine, but the rounded caps don't seem to be integrated into the object. Which – to my limited knowledge – is logical, as the "Capture Attribute" Node gets its "Geometry" Information from "Group Input"; which does net yet contain the caps. But I cant figure out how the change this.
Any suggestions how to get my shader to include the rounded caps? Thanks you!


