This is my curve. I'm trying to achieve a snake like object moving along it. I'm currently using the trim curve along with a float curve as a factor for the radius.
However I want to put distribute instances on the inflated parts that appear and disappear with the size of the radius. As I currently have it set up they follow along with the object. I want them to be static and only enlarge with the enlarged part of the curve.
Is there a way of animating which part of the curve the float curve factor is effecting?
Ultimately I wanted to make a disney style sparkle path (like someone's waving a magic wand).




