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Following tutorials and something usually not going as it should at some point. For that reason I used the version of Blender that was used in the tutorial (4.0) to not complicate things more.

The issue I'm having is what appears to be leakage or reflection on the inset of the pommel of the sword pictured. I'm not sure if this is a reflection or leakage.

Sorry I'm knew to this. Done quite a bit of 3D CAD modelling, but this program takes some getting used to. I expect it to take years to get my head around it. I've tried altering the emission value and tried looking for indirect settings but I'm having little luck.

enter image description here

enter image description here

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  • $\begingroup$ Hello and welcome. Please use a title that matches the content of the post. It should read like a question, be descriptive but succinct, unique and identifying, summarizing the problem so anyone searching for similar issues is likely to find this. Remove anything superfluous, avoid vague words like "this", "help with", "issue", "like in image" "question about", instead describe what "it" is. Your title is the first thing visitors see, answers you get depend heavily on it. See What is the problem of asking “How do I do this?" $\endgroup$ Commented Aug 27 at 1:31
  • $\begingroup$ Since you are not exactly pointing to the issue you are talking about in your screenshot, I guess you mean the inner reflections in the pommel. Well there is bright emissive part and the material of the pommel looks glossy, so this seems to be relatively normal what I see there. Also this is just the Material Preview, does it look the same when you finally render it? Could you edit your question with some indicator pointing to the thing that bothers you and explain why you think it's not correct? $\endgroup$ Commented Aug 27 at 7:23
  • $\begingroup$ Sorry I should've been more specific. You are correct it is the reflection on the side of the inset on the Pommel. But it is also leaking out of the bottom somehow as the arrows show. I'm assuming that that is reflecting off the top face of the Pommel inset face somehow. I've added an updated picture with arrows. I haven't got round to rendering it, that is further on in the tutorial. I was just curious as in the tutorial it was not behaving like this and I've followed it to the letter. How would I make the Pommel surround less reflective? As you can tell I'm no expert. Thanks again $\endgroup$ Commented Aug 28 at 11:28

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