Following tutorials and something usually not going as it should at some point. For that reason I used the version of Blender that was used in the tutorial (4.0) to not complicate things more.
The issue I'm having is what appears to be leakage or reflection on the inset of the pommel of the sword pictured. I'm not sure if this is a reflection or leakage.
Sorry I'm knew to this. Done quite a bit of 3D CAD modelling, but this program takes some getting used to. I expect it to take years to get my head around it. I've tried altering the emission value and tried looking for indirect settings but I'm having little luck.

