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I made a Sim in Embergen of a Black hole and brought it into blender. In Blender, I added a "black hole sphere", hit "transparent" under the film tab, and got the rendered result... Looks good, but upon saving that render, the translucent areas disappear. Photos will better explain.

Rendered viewport enter image description here

Render Result: enter image description here

Render Save settings:

enter image description here

And what it saves: enter image description here

Material Settings: enter image description here

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  • $\begingroup$ Hello, the PNG or EXR image won't keep the pixels created by bloom or emission, you need to find a way around $\endgroup$ Commented Oct 27 at 7:55

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