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Blender newbie here. I’ve modelled a pair of “cancan” legs for a current project. It took me months to figure out how to do this and I thought applying the painting/materials/texture would be a bit easier, but I’ve encountered a seemingly intractable problem with one of the legs.

It will only display in orange, green and yellow, not the black and white stripes that I have painted on it. The other leg seems fine. I have checked the UV unwrapping and saved them correctly (I think) and the mesh/modelling is relatively simple, with seams and all seems to work ok.

Oddly, if I select the leg models individually in separate texture paint and material modes, the correct painting appears. I just can’t get the painting of both legs to appear correctly together, which I need to in order to animate them.

screenshot of object window

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  • $\begingroup$ hello could you please share your file (don't forget to pack the images)? blend-exchange.com $\endgroup$ Commented 13 hours ago
  • $\begingroup$ Have you checked that the Normals are correct on both legs? - Click Face Orientation on the Overlays dropdown. Since you're using Blender 4.4 I think that both should be blue in Solid view. If one is Red, go into Edit mode, select All and then Shift-N to recalculate the Normals. $\endgroup$ Commented 13 hours ago

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