I'm using a driver with scripted expression to create chaotically swinging pendulum.
One empty is used as a pivot point, the second as a pendulum controller, and some mesh linked to second empty as a child.
The second empty has a constraint to keep it a constant distance from the first empty, then I did some movement in the horizontal plane by F-curves to simulate swinging. Then I wrote PyDrivers to make the second empty automatically rotate to keep the local Z axis directed to first empty.
Using TrackTo is good in some cases, but not this one. When the pendulum swings near the vertical axis it automatically rotates about 180 degrees around the local Z axis. So it is hard to clean up this animation by manual compensation. It is somehow connected with gimbal problems.
I wrote two drivers for X and Y rotation (like atan(X/dist)), I changed the axis order to ZYX to allow the pendulum to rotate around local Z axis correctly.
After that I worked on a remote host with Blender 2.69 through the command-line to render the animation.
Every piece of animation has the same problem: the first frame driver is not working. I tested a lot of sequences and every time only first frame was not calculated by driver.
Well I have workaround to render first frames manually but this is a solution, because I have to render a heavy pile of animation. But I'm not sure enough that it is a bug.
Demonstration scene is here: http://www.pasteall.org/blend/25644
-yflag? $\endgroup$