I have read a couple of answers on this topic, but they didn't helped me. I have light and camera, but the result of rendering is always black. Rendered 3D-view is OK, but in Material view my model is black. What shall I do?
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7 - $\begingroup$ is it black after pressing F12, or in the 3d view? $\endgroup$David– David2016-09-04 13:13:48 +00:00Commented Sep 4, 2016 at 13:13
- $\begingroup$ After pressing F12 $\endgroup$Kran– Kran2016-09-04 13:18:08 +00:00Commented Sep 4, 2016 at 13:18
- $\begingroup$ Do you use cycles or Blender internal rendering? $\endgroup$metaphor_set– metaphor_set2016-09-04 13:39:18 +00:00Commented Sep 4, 2016 at 13:39
- $\begingroup$ I use internal, but in cycles it doesn't render too. $\endgroup$Kran– Kran2016-09-04 13:43:34 +00:00Commented Sep 4, 2016 at 13:43
- 4$\begingroup$ The object is set to be not renderable (but visible in 3d viewport hence it's visible in preview render). See blender.stackexchange.com/questions/964/… $\endgroup$Mr Zak– Mr Zak2016-09-04 14:49:35 +00:00Commented Sep 4, 2016 at 14:49
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