Skip to main content

Questions tagged [eevee-render-engine]

EEVEE is a GPU based realtime engine for the viewport implemented for Blender version 2.8, using industry standard PBR (physically based rendering).

0 votes
0 answers
17 views

Im a blender noob so I might be missing something, but how do I enable motion blur for fluid sims when rendering with eevee. The motion blur works fine in cycles, but when change to eevee and tick the ...
Daniel's user avatar
  • 101
0 votes
0 answers
40 views

I think this started occuring after installing one of the newer Nvidia Driver updates. I have already rolled back. I have prior example renders of the same project and they just seem a bit smoother ...
Martin Marino's user avatar
4 votes
1 answer
578 views

I'm getting blocky shadow edges in the viewport and Eevee renders. I can't find any solutions online that reference 4.5 Can anyone help?
greenbeetle1's user avatar
0 votes
1 answer
35 views

This problem exists across different versions, at least blender 4.4, 4.5, 5.0. I setup a grease pencil line in the geometry nodes, testing all the settings, only certain camera angle it rendered as ...
Data Fever's user avatar
0 votes
1 answer
41 views

In blender 4.5.1 LTS using EEVEE I cannot get the same translucent effect that I got in Blender 4.0 using EEVEE. I have selected Raytracing and Raytraced Transmission, but nothing.
Larry's user avatar
  • 197
0 votes
0 answers
14 views

I am trying to recreate this reflection in a reflection effect in eevee but i havant found a way to get reflections to in other reflections. cycles render eevee render
Travis Stroup's user avatar
0 votes
0 answers
32 views

I'm trying to make a cel shaded material that reacts to the color of light in the scene. The node group that handles lighting currently looks like this: My thinking here is that the Mix Color (Hue) ...
user5104897's user avatar
0 votes
0 answers
23 views

I have purchased an .fbx object (ship) and imported it into my Blender 4.5.3 ‘Ocean’ project. The object materials attached to it, but I cannot see any of the materials (neither in Viewport Shading ...
Mark Nelson's user avatar

15 30 50 per page
1
2 3 4 5
152