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Python is an interactive, object-oriented programming language. In Blender, it is used as a general-purpose scripting language and to create add-ons to extend Blender's functionality.

1 vote

How to register global (i.e., unique per file) properties?

Here is a hack I came up with which may be viable if the amount of data you need to store is small (a single float value in my case): def setMyProp(self, value): self.my_prop = value for scene …
Zyl's user avatar
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4 votes

Unselect hidden mesh after unhide

Here is an addon I made a couple years ago which makes this functionality appear in the toolbox as Reveal Hidden, deselected, updated for Blender 2.80: bl_info = { "name": "Reveal Hidden, deselec …
Zyl's user avatar
  • 199
3 votes

How to convert rotation_axis_angle to euler or quaternion via Python?

Quaternion has an axis-angle constructor which can be used. Quaternion(Vector(obj.rotation_axis_angle).yzw, obj.rotation_axis_angle[0])
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