1
$\begingroup$

I'm trying to figure out how the Adobe Illustrator's Inflate effect works. Basically, it converts a vector graphics object to a 3D mesh and displaces its vertices proportionally to how far they are from the object's borders. The resulting mesh's height is also controlled by the Volume parameter, which ranges from 0 to 100%. If I inflate a rectangle with Volume set to 0%, I get the following (flat) mesh: grid I wonder how can I get such a triangulation?

$\endgroup$

1 Answer 1

1
$\begingroup$

I believe the method used in Illustrator is described in the following paper:

Repoussé: Automatic Inflation of 2D Artwork

The mesh shown in your example seems to be a fairly regular triangular grid, displaced by the method.

$\endgroup$

Start asking to get answers

Find the answer to your question by asking.

Ask question

Explore related questions

See similar questions with these tags.