I tested it quickly on Firefox with an IGPU.
The game was technically playable, but the framerate was poor -- I'd eyeball 15~30 FPS, objects were covering noticeable distances in a single frame.
Combined with the big and relatively complex sprites, and the fast pace of the game, this made the whole scene pretty hard to understand and follow, enough so that it was uncomfortable to play.
The problem was compounded by the fact that the game plays in a narrow band in the middle of the screen. The unused area's background is nonetheless bright and complex, and having it scrolling and stuttering in my peripheral vision was even worse than the part I was trying to concentrate on.
My suggestions would be:
- Find ways to optimize your game so it runs smoother.
- Reduce the peripheral noise of your background so it doesn't catch the eye.
- Maybe switch to a side-scrolling view so more of the screen is actually relevant to the gameplay.