My job is to create, model and animate sci-fi weapons', and create Unity assets out of them so they are ready to use.
This particular weapon has two side displays. I've animated some text in After Effects and exported them as MP4 files to be used as emission maps. There is a separate file for each state of the gun, such as, "CHARGING", "READY', "SCANNING", etc. When I export it as an FBX from Blender, everything loads fine, except for the video texture (which is being used as an emission map).
I need to be able to load the video as an emission map for the display panels of the gun, keeping the UV Mapping I created in Blender. I also need to be able to change the video on the fly to reflect the state the gun is in.
This part is new to me, and I don't know where to begin. Normally, I can drag and drop files into Unity, but it is not showing the video file as a texture when I try to assign it.
Is there an addon that can make the process easier? Is this something that requires a script, or can it be done with something already built into Unity?