Issue:
- The Decal that my URP Decal Projector is projecting disappears depending on the viewing angle. (Recording Link at bottom)
Setup:
I've added a URP Decal Projector by right-clicking in the hierarchy: > Rendering > URP Decal Projector.
I've created a material to use for it, added the texture I want to use as a Base Map, and set the shader to Shader Graphs/Decal.
Here's what my Decal Projector GameObject looks like in the Inspector:

- Here is a recording of me replicating the issue:
https://www.youtube.com/watch?v=xNEWnccrDO8
Is anyone familiar with how I can resolve this? Thanks so much!🙂