0
\$\begingroup\$

I understand what a nine patch is but I don't understand how to create one with code. I've made an image with a 1-pixel black border, but how do I turn that into a nine patch?

How do I make a nine patch that is not a cube image?

This is what is happening when I run:

patch = new NinePatch(new Texture(Gdx.files.internal("nineEmpty.9.png")), 4, 4, 13, 28); 

enter image description here

enter image description here

I want it cut like this:

enter image description here

\$\endgroup\$
0

1 Answer 1

1
\$\begingroup\$

The documentation shows the correct usage of the NinePatch:

public NinePatch(TextureRegion region, int left, int right, int top, int bottom) left - Pixels from left edge. right - Pixels from right edge. top - Pixels from top edge. bottom - Pixels from bottom edge. 

Additionally you can find a tutorial that covers the topic well here. I suggest you remeasure your graphic and adjust the inputs into the NinePath constructor accordingly. Make sure you don't have any white spaces that could throw off your calculations.

\$\endgroup\$

You must log in to answer this question.

Start asking to get answers

Find the answer to your question by asking.

Ask question

Explore related questions

See similar questions with these tags.