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Questions tagged [car]

0 votes
0 answers
108 views

I am experimenting with 3D car physics in Unity and want a good car for a racing game. I've been trying to implement turning (and drifting) for this car. I want the car to automatically drift at high ...
ak64_k15's user avatar
0 votes
0 answers
237 views

I want to implement softbody vehicle damage like Beamng for my Burnout inspired game. The softbody physics dosen't need to be 100% accurate. The problem is that I don't understand how to implementing ...
Nabir14's user avatar
  • 59
1 vote
1 answer
116 views

I have been working on a driving game in Unity for some time now, mostly working on the tyre model. I have essentially "completed" the tyre model and I have a relatively realistic model that ...
YaBoyShredderson's user avatar
0 votes
0 answers
430 views

I'm working on a raycast-based vehicle in a 3D world using a physics engine. It's basically a chassis object that contains a transform (translation, rotation, scale), a dynamic rigid body (with mass, ...
Splo's user avatar
  • 736
0 votes
0 answers
410 views

I want to make a simple 2d top-down racing game, something like Mario Kart in 2d, but I am really struggling with the car steering. The only resources I find are complicated and involve a lot of ...
VCoder12345's user avatar
0 votes
0 answers
286 views

In my game, I'm currently working on a Physics-based car driving game in Unity from scratch. My problem is that whenever I press the input controls used for turning, instead of turning, my car does ...
CobraCoder's user avatar
2 votes
1 answer
239 views

In Burnout games there's this game mode where the player can trash other cars by bumping into them or bumping them into walls. As you can see in this video link This is known as a takedown. I'm ...
Kofiro's user avatar
  • 23
0 votes
1 answer
1k views

I've been learning unity and 3d modelling over the last couple of months and I'm trying to set up a basic car game using raycasts, as the wheel colliders in unity aren't great. Right now I'm trying to ...
John 545's user avatar

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