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Questions tagged [pipeline]

Generally speaking; the order of different stages in a workflow. One example is the order in which certain methods and tools are used when graphical assets for games are produced and then imported into the game engine. Another example is the order in which graphical information is processed inside a graphics card.

0 votes
1 answer
209 views

For any that want to plumb Vulkan's complication I wish you well. It's a badly documented software SDK and here's a perfect example of why it's never clear through context: I want to run an all-C ...
daemondave's user avatar
0 votes
0 answers
347 views

I'm trying to implement a method for sorting my renderable items before drawing them into screen. To do so, I have been tinkering with the idea of using an 64 bit key to store the state of each ...
Devem's user avatar
  • 11
2 votes
0 answers
357 views

This topic is about ways to handle light volumes in a deferred lighting pipeline. I currently have a deferred lighting pipeline where spheres are sent to an openGL GLSL lighting shader. The sphere ...
slexov's user avatar
  • 21
0 votes
1 answer
282 views

TLDR: what are the pros and cons of using a naming convention for tagging and sorting game assets? for the UI to search and handle it for devs and gamers to move files around I am building a game ...
formatc2013's user avatar
6 votes
0 answers
310 views

I'm learning DirectX12 right now and I'm missing a few pieces of the puzzle in my own head on the overall structure of how you would setup a game. Specifically, I'm trying to get an idea of how ...
FAtBalloon's user avatar
0 votes
1 answer
2k views

I have the situation in which I require different VkPrimitiveTopology's for different models, which requires me to have a unique pipeline's that render the different models, but now I require multiple ...
0xen's user avatar
  • 463
1 vote
1 answer
855 views

I am currently in school studying game design and programming and I am wondering, simply: How are games updated? Whenever I create simple, little programs, if I change anything, essentially the ...
Dr Negative's user avatar
3 votes
0 answers
49 views

First time making a 3D game so could use advice. The designer is creating 3D characters with Cinema 4D (https://www.maxon.net/en/products/cinema-4d/overview/). What steps are required to go from his ...
Crashalot's user avatar
  • 141

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