Questions tagged [psychology]
The study of mental functions and behaviors.
21 questions
1 vote
1 answer
150 views
What is the difference betwen emotions, experience, theme, and pleasure in the context of the Book of Lenses?
I am reading the third edition of The Art of Game Design: A Book of Lenses by Jesse Schell, and I encounter multiple concepts presented as different, but I do not see much difference. Currently, these ...
15 votes
3 answers
6k views
How to make the player feel like giving up?
I am planning a game that has a level that is a confusing and illogical maze, and I want to make the player feel like giving up, but not so intense that they want to quit the game. Also, I'm probably ...
2 votes
1 answer
352 views
How to administer Bartle taxonomy of players survey
I made a game where I want to check how players act depending on the type of used minimap (minimal vs. path to next task is drawn etc). I came across the Bartle taxonomy of player types for this ...
1 vote
0 answers
312 views
Has there been any research done on ideal values for loot drop tables?
I doubt many people want to grind for an item that has a 0.00001% chance to drop from a boss that takes 30 minutes to kill. I'd imagine there are certain factors that play into how rare an item should ...
1 vote
2 answers
961 views
Bartle taxonomy formula
Anyone knows the formula inside the Bartle Test of players taxonomy? I need to do the test, but I need the weight of each question to make something more accurate and trustworthy to the real test... ...
5 votes
4 answers
487 views
How do I make players believe they're doing something wrong even when they're not?
You're doing it right. …right? In the game Cart Life, you are led to consider this, even though you are doing fine. This effect is created by making you do mundane jobs, earn little money, and have ...
1 vote
2 answers
213 views
When do you give in-game advice? [duplicate]
I'm interested in the process of automatically generating advice when a player is consistently struggling through parts of a game. Suppose I already know what advice I want to generate (e.g., "Press ...
90 votes
8 answers
9k views
Why do loot drops contain (mostly) useless items?
I was thinking about this and couldn't figure this out. In Diablo you kill enemies and they drop random things. But usually the drops are worthless to you relative to what you already have equipped. ...