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  • Member for 1 year, 10 months
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2 votes
2 answers
13k views

How to ACTUALLY full screen the game view?

1 vote
1 answer
662 views

How can I store a list of instances of different classes?

1 vote
2 answers
449 views

How to implement C# methods that automatically get called in the game loop, like Unity's Update() etc.?

1 vote
1 answer
221 views

Get Impulse force needed for parabolic projectile launch

1 vote
0 answers
120 views

Creating a large number of GameObjects asynchronously

1 vote
0 answers
169 views

How to enable undo functionality in a custom Unity inspector?

1 vote
3 answers
423 views

Add wobblyness to moving object

1 vote
1 answer
203 views

Accurate fps cap?

0 votes
0 answers
394 views

Depth Map doesn't work in 2D URP

0 votes
0 answers
73 views

Convert new position into a velocity?

0 votes
1 answer
163 views

AddExplosionForce in 2D

0 votes
0 answers
131 views

How to align to 2D ground surface directly underneath?

0 votes
1 answer
89 views

KeyCode field in custom inspector

0 votes
1 answer
68 views

Make attack particles at collision point?

0 votes
1 answer
393 views

How to serialize data from C# in a non-human-readable way?

0 votes
2 answers
591 views

How would I make my water shader ripple?

0 votes
1 answer
89 views

Error converting singles and floats