- Ubisoft
- Bucharest, Romania
- 12:22
(UTC +02:00) - @IftodeBogdan
Stars
The next-generation file converter. Open source, fully local* and free forever.
Sharpmake is an open-source C#-based solution for generating project definition files, such as Visual Studio projects and solutions, GNU makefiles, Xcode projects, etc.
Rendergraph-based graphics engine with DirectX12 and Metal backends
Easy to integrate memory allocation library for Direct3D 12
Next Generation Custom Firmware for the PSP and Vita's ePSP.
Is a comprehensive and versatile Bash script designed to simplify and optimize the configuration and management of Proxmox Virtual Environment (VE) systems.
Proxmox VE Helper-Scripts (Community Edition)
Cross-Platform Interface for Modern Graphics APIs (Vulkan, DirectX 12, Metal)
A framework for rapid prototyping and development of real-time rendering techniques.
Includes an improved translation, rebalanced gameplay, and other quality of life improvements.
revisiting a known normal transformation in computer graphics
An implementation of [Jimenez et al., 2016] Ground Truth Ambient Occlusion, MIT license
A set of AI-enabled effects, generators, and analyzers for Audacity®.
all-in-one integrated design,A Tvia Trueview5725 based upscaler/video converter board for retro gaming hardware,
tool for converting HDR screenshots to SDR with suitable tone-mapping
AMD ARR team rendering framework
Game development samples published by the Xbox Advanced Technology Group using the Microsoft GDK.
OpenGL rendering pipeline with a parallax mapping shader made in the course Advanced Computer Graphics (TNCG14) at Linköpings University.
Single C file, Realtime CPU/GPU Profiler with Remote Web Viewer

