Sensors

Color

sensors.color1.onColorDetected(ColorSensorColor.Blue, function () {}) sensors.color1.onLightDetected(LightIntensityMode.Reflected, Light.Dark, function () {}) sensors.color1.pauseUntilLightDetected(LightIntensityMode.Reflected, Light.Dark) sensors.color1.pauseUntilColorDetected(ColorSensorColor.Blue) sensors.color1.color(); sensors.color1.light(LightIntensityMode.Ambient) sensors.color(ColorSensorColor.Blue)

Touch

sensors.touch1.onEvent(ButtonEvent.Pressed, function () {}) sensors.touch1.pauseUntil(ButtonEvent.Pressed) sensors.touch1.isPressed() sensors.touch1.wasPressed()

Gyro

sensors.gyro1.angle(); sensors.gyro1.rate(); sensors.gyro1.reset();

Ultrasonic

sensors.ultrasonic4.onEvent(UltrasonicSensorEvent.ObjectDetected, function () {}); sensors.ultrasonic1.distance(); sensors.ultrasonic1.pauseUntil(UltrasonicSensorEvent.ObjectDetected);

Infrared

sensors.infrared1.onEvent(null, function () {}); sensors.infrared1.pauseUntil(null); sensors.infrared1.proximity(); 

Infrared beacon button

sensors.remoteButtonCenter.onEvent(ButtonEvent.Pressed, function () {}) sensors.remoteButtonCenter.pauseUntil(ButtonEvent.Pressed); sensors.remoteButtonCenter.isPressed() sensors.remoteButtonCenter.wasPressed() sensors.infrared1.setRemoteChannel(null)