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I am attempting to convert my Unity3d game to flash but am experiencing trouble with comments. Because of the socket trouble, I am trying to use Json and Post, but I don't know where to start. I saw this Java server- client socket communication

but it incorporates sockets.

This is for the user client, but I also need to redo the server side. I believe I need a web server to get the Json strings and return the appropriate response.

Am I doing this right, or is there something I am overlooking?

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This may lessen the amount of work quite a bit if you are interested in using an API. Smartfox is an awesome Client API / Multiplayer server tool that can increase output time as well as allow you to implement efficiency code to improve server stability.

It works for both Unity3D and flash. http://www.smartfoxserver.com/

Addressing your main question I believe you would need a server to effectively use Json and be able to communicate to the clients however this is where smartfoxserver can come in handy. I have not had much experience in the flash multiplayer programming however smartfox is a great tool and I used it to make multiplayer programs in unity3d.

Hope this helps! Mitch

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