372

I'd like for my chrome extension to reload every time I save a file in the extension folder, without having to explicitly click "reload" in chrome://extensions/. Is this possible?

Edit: I'm aware I can update the interval at which Chrome reloads extensions, which is a half-way solution, but I'd rather either making my editor (emacs or textmate) trigger on-save a reload or asking Chrome to monitor the directory for changes.

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  • 2
    It seems to be faster when the reload is triggered from the ui enabled at chrome://flags/#enable-apps-devtool-app Commented Oct 16, 2013 at 22:20
  • I've forked LiveJS to allow for live reloading of Packaged Apps. Just include the file in your app and every time you save a file the app will autoreload. Commented Dec 8, 2013 at 2:27
  • 9
    This doesn't answer the question as asked, but I want to mention that I stopped wanting this (or any other extension-loading-helper extension) after I realized I can easily reload an extension by hitting ctrl-R or cmd-R (depending on OS) in the extension's background window. I find this fits into my workflow better than anything else I've tried, and it also avoids the problem of auto-reloading when files are in an inconsistent state. Commented Mar 26, 2016 at 14:45
  • 2
    @DonHatch, Where is the "extension's background window"? Commented Jul 18, 2021 at 10:53
  • 1
    @DonHatch what you mean by background window to press Ctrl+R to reload the extension? in web page, it refresh the page itself (not extension). in background service page it doesn't do anything. may be i didn't get exact place you mean Commented Nov 2, 2022 at 18:26

32 Answers 32

208

You can use "Extensions Reloader" for Chrome:

Reloads all unpacked extensions using the extension's toolbar button or by browsing to "http://reload.extensions"

If you've ever developed a Chrome extension, you might have wanted to automate the process of reloading your unpacked extension without the need of going through the extensions page.

"Extensions Reloader" allows you to reload all unpacked extensions using 2 ways:

1 - The extension's toolbar button.

2 - Browsing to "http://reload.extensions".

The toolbar icon will reload unpacked extensions using a single click.

The "reload by browsing" is intended for automating the reload process using "post build" scripts - just add a browse to "http://reload.extensions" using Chrome to your script, and you'll have a refreshed Chrome window.

Update: As of January 14, 2015, the extension is open-sourced and available on GitHub.

Sign up to request clarification or add additional context in comments.

16 Comments

This is the best solution so far, but it still doesn't make it easy to update the extension every time I modify a file it's using, which is what I was ideally looking.
Thanks. Wanted to mention that I use PhpStorm and that I added a toolbar button that calls chrome.exe with the "reload.extensions" url. Whenever I want to test the code, I press that button and Chrome popups up with the updated addon.
Woaw, I just managed to get gruntjs to work with this plugin by using grunt-open to open http://reload.extensions when a file gets modified. It now acts exactly like livereload, but with an anoying chrome window opening each time I modify one of the specified plugin files :P. Thanks!
@GabLeRoux I came here just to find if someone already did it. It works like a charm.
@AlexanderMills sadly I wasn't able to do it without opening a new tab each time. If you find a better solution. At least, one can reload plugins with the github.com/arikw/chrome-extensions-reloader
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69

Update: I have added an options page, so that you don't have to manually find and edit the extension's ID any more. CRX and source code are at: https://github.com/Rob--W/Chrome-Extension-Reloader
Update 2: Added shortcut (see my repository on Github).
The original code, which includes the basic functionality is shown below.


Create an extension, and use the Browser Action method in conjunction with the chrome.extension.management API to reload your unpacked extension.

The code below adds a button to Chrome, which will reload an extension upon click.

manifest.json

{ "name": "Chrome Extension Reloader", "version": "1.0", "manifest_version": 2, "background": {"scripts": ["bg.js"] }, "browser_action": { "default_icon": "icon48.png", "default_title": "Reload extension" }, "permissions": ["management"] } 

bg.js

var id = "<extension_id here>"; function reloadExtension(id) { chrome.management.setEnabled(id, false, function() { chrome.management.setEnabled(id, true); }); } chrome.browserAction.onClicked.addListener(function(tab) { reloadExtension(id); }); 

icon48.png: Pick any nice 48x48 icon, for example:
Google Chrome Google Chrome

4 Comments

@trusktr Scott's answer only reloads the background page. However, both answers can be combines (Scotts answer + helper extension), so that an extension is automatically reload when an extension's file changes. I do, however recommend against this practice, since the devtools are closed upon extension reload. I often fiddle with a test extension, and frequently save my changes, even when the syntax is incomplete. That would crash my extension, if a real auto-reload is enabled.
@RobW Good point. I often save in the middle of writing code so the code will definitely break the plugin in question.
@Sudarshan You suggested to use chrome.i18n.getMessage("@@extension_id"). This, however returns the extensionID of the current extension, which is not useful because an extension cannot reload itself using the management API (after disabling, it doesn't have a chance to enable the extension again).
Awesome:) it's 2024 (almost 2025) and this extension is still working! the only problem I had is the default shortcut (ctrl+shift+e) on my system didn't work so I switched to alt+e. I'm also using ydotool on Linux to emulate alt+e and ctrl+r when my extension finish to build so everything turned out to be automatic !
59

in any function or event

chrome.runtime.reload(); 

will reload your extension (docs). You also need to change the manifest.json file, adding:

... "permissions": [ "management" , ...] ... 

5 Comments

for me this solution only worked if I wrote chrome.runtime.reload() in the script in the index.html where is specified in the manifest file in the follow way: ** "background": { "page": "index.html", ** . In my content_script js file, I couldn't access this function. I believe, it is for security reseons.
Your content script can't talk to chrome APIs. For that to work you need to use messages
when you call chrome.runtime.reload(), what actually happens? do multiple pages/tabs refresh?
I am guessing we should call chrome.runtime.reload() from the background script
is there a way to connect to websocket server from the background.js script?
54

I've made a simple embeddable script doing hot reload:

https://github.com/xpl/crx-hotreload

It watches for file changes in an extension's directory. When a change detected, it reloads the extension and refreshes the active tab (to re-trigger updated content scripts).

  • Works by checking timestamps of files
  • Supports nested directories
  • Automatically disables itself in the production configuration

10 Comments

If you are looking for a "gulp flavored" solution, this is it.
worked great. Have you considered making an npm package?
@MilfordCubicle I would suggest exporting an object that has a method that you could call in your background.js file. So something import reloader from 'hot-reload' then in the script reloader.check()
The answer needs more upvotes. Works well in combination with Webpack --watch as well, because you can just put it in your build folder so it only updates after the build process has finished. No complicated Webpack post-build command plugins.
Doesn't work with manifest version 3
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36

I am using a shortcut to reload. I don't want to reload all the time when I save a file

So my approach is lightweight, and you can leave the reload function in

manifest.json

{ ... "background": { "scripts": [ "src/bg/background.js" ], "persistent": true }, "commands": { "Ctrl+M": { "suggested_key": { "default": "Ctrl+M", "mac": "Command+M" }, "description": "Ctrl+M." } }, ... } 

src/bg/background.js

chrome.commands.onCommand.addListener((shortcut) => { console.log('lets reload'); console.log(shortcut); if(shortcut.includes("+M")) { chrome.runtime.reload(); } }) 

Now press Ctrl + M in the chrome browser to reload

8 Comments

You can also use the reload function in the browserAction so that it will reload on the button click. stackoverflow.com/questions/30427908/…
Yes you can load chrome.runtime.reload() everywher. I use: editor > ctrl + s > alt + tab > ctrl + m. Having background..js console open. Its fast, without using a mouse
This is perfect. Just modify code in editor (mine is VS Code), Alt Tab to any chrome window (not necessary background console), and Ctrl M. When developing contentscript with DOM modification, It is Alt Tab, Ctrl M, Ctrl R (to reload the main world page).
I think this is the simplest and great solution among all
This solution should be at top!
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17

TL;DR

Create a WebSocket server that dispatches a message to a background script that can handle the update. If you are using webpack and don't plan to do it yourself, webpack-run-chrome-extension can help.

Answer

You can create a WebSocket server to communicate with the extension as a WebSocket client (via window object). The extension would then listen for file changes by attaching the WebSocket server to some listener mechanism (like webpack devServer).

Did the file change? Set the server to dispatch a message to the extension asking for updates (broadcasting the ws message to the client(s)). The extension then reloads, replies with "ok, reloaded" and keeps listening for new changes.

enter image description here

Plan

  1. Set up a WebSocket server (to dispatch update requests)
  2. Find a service that can tell you when did the files change (webpack/other bundler software)
  3. When an update happens, dispatch a message to client requesting updates
  4. Set up a WebSocket client (to receive update requests)
  5. Reload the extension

How

For the WebSocket server, use ws. For file changes, use some listener/hook (like webpack's watchRun hook). For the client part, native WebSocket. The extension could then attach the WebSocket client on a background script for keeping sync persistent between the server (hosted by webpack) and the client (the script attached in the extension background).

Now, to make the extension reload itself, you can either call chrome.runtime.reload() in it each time the upload request message comes from the server, or even create a "reloader extension" that would do that for you, using chrome.management.setEnabled() (requires "permissions": [ "management" ] in manifest).

In the ideal scenario, tools like webpack-dev-server or any other web server software could offer support for chrome-extension URLs natively. Until that happens, having a server to proxy file changes to your extension seems to be the best option so far.

Available open-source alternative

If you are using webpack and don't want to create it all yourself, I made webpack-run-chrome-extension, which does what I planned above.

Comments

13

The great guys at mozilla just released a new https://github.com/mozilla/web-ext that you can use to launch web-ext run --target chromium

1 Comment

This is the best solution for me. I also use it to sign my extension
11

Another solution would be to create custom livereload script (extension-reload.js):

// Reload client for Chrome Apps & Extensions. // The reload client has a compatibility with livereload. // WARNING: only supports reload command. var LIVERELOAD_HOST = 'localhost:'; var LIVERELOAD_PORT = 35729; var connection = new WebSocket('ws://' + LIVERELOAD_HOST + LIVERELOAD_PORT + '/livereload'); connection.onerror = function (error) { console.log('reload connection got error:', error); }; connection.onmessage = function (e) { if (e.data) { var data = JSON.parse(e.data); if (data && data.command === 'reload') { chrome.runtime.reload(); } } }; 

This script connects to the livereload server using websockets. Then, it will issue a chrome.runtime.reload() call upon reload message from livereload. The next step would be to add this script to run as background script in your manifest.json, and voila!

Note: this is not my solution. I'm just posting it. I found it in the generated code of Chrome Extension generator (Great tool!). I'm posting this here because it might help.

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10
+350

Chrome Extensions have a permission system that it wouldn't allow it (some people in SO had the same problem as you), so requesting them to "add this feature" is not going to work IMO. There's a mail from Chromium Extensions Google Groups with a proposed solution (theory) using chrome.extension.getViews(), but is not guaranteed to work either.

If it was possible to add to the manifest.json some Chrome internal pages like chrome://extensions/, it would be possible to create a plugin that would interact to the Reload anchor, and, using an external program like XRefresh (a Firefox Plugin - there's a Chrome version using Ruby and WebSocket), you would achieve just what you need:

XRefresh is a browser plugin which will refresh current web page due to file change in selected folders. This makes it possible to do live page editing with your favorite HTML/CSS editor.

It's not possible to do it, but I think you can use this same concept in a different way.

You could try to find third-party solutions instead that, after seeing modifications in a file (I don't know emacs neither Textmate, but in Emacs it would be possible to bind an app call within a "save file" action), just clicks in an specific coordinate of an specific application: in this case it's the Reload anchor from your extension in development (you leave a Chrome windows opened just for this reload).

(Crazy as hell but it may work)

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7

Here's a function that you can use to watch files for changes, and reload if changes are detected. It works by polling them via AJAX, and reloading via window.location.reload(). I suppose you shouldn't use this in a distribution package.

function reloadOnChange(url, checkIntervalMS) { if (!window.__watchedFiles) { window.__watchedFiles = {}; } (function() { var self = arguments.callee; var xhr = new XMLHttpRequest(); xhr.onreadystatechange = function() { if (xhr.readyState == 4) { if (__watchedFiles[url] && __watchedFiles[url] != xhr.responseText) { window.location.reload(); } else { __watchedFiles[url] = xhr.responseText window.setTimeout(self, checkIntervalMS || 1000); } } }; xhr.open("GET", url, true); xhr.send(); })(); } reloadOnChange(chrome.extension.getURL('/myscript.js')); 

4 Comments

Can do, add: reloadOnChange(chrome.extension.getURL('/manifest.json'));
I've tried pastebin.com/mXbSPkeu, but the extension is not updated (manifest entries, content script, browser action) (Ubuntu 11.10, Chrome 18). The only updated file is the background page (changed console.log messages do show up).
"watch files for changes, and reload if changes are detected." For the life of me I cannot see how this would know that a file has changed? Please help me understand as it sounds awesome!
oo I see now, it's storing a copy of the files content and comparing the cached version with the ajax live version....clever!
6

Maybe I'm a little late to the party, but I've solved it for me by creating https://chrome.google.com/webstore/detail/chrome-unpacked-extension/fddfkmklefkhanofhlohnkemejcbamln

It works by reloading chrome://extensions page, whenever file.change events are incoming via websockets.

A Gulp-based example of how to emit file.change event upon file changes in an extension folder can be found here: https://github.com/robin-drexler/chrome-extension-auto-reload-watcher

Why reloading the entire tab instead of just using the extensions management api to reload/re-enable extensions? Currently disabling and enabling extensions again causes any open inspection window (console log etc.) to close, which I found to be too annoying during active development.

1 Comment

nice! I see you have a PR for a new upgraded reload() function.
6

There's an automatic reload plugin if you're developing using webpack: https://github.com/rubenspgcavalcante/webpack-chrome-extension-reloader

const ChromeExtensionReloader = require('webpack-chrome-extension-reloader'); plugins: [ new ChromeExtensionReloader() ] 

Also comes with a CLI tool if you don't want to modify webpack.config.js:

npx wcer 

Note: an (empty) background script is required even if you don't need it because that's where it injects reload code.

2 Comments

Archived already :( pointing to github.com/rubenspgcavalcante/webpack-extension-reloader which is cross browser, and still in active development though :)
It doesn't support Webpack 5. This fork does: github.com/rubenspgcavalcante/webpack-extension-reloader/pull/…
3

Maybe a bit late answer but I think crxreload might work for you. It's my result of trying to have a reload-on-save workflow while developing.

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3

Use npm init to create a package.json in directory root, then

npm install --save-dev gulp-open && npm install -g gulp

then create a gulpfile.js

which looks like:

/* File: gulpfile.js */ // grab our gulp packages var gulp = require('gulp'), open = require('gulp-open'); // create a default task and just log a message gulp.task('default', ['watch']); // configure which files to watch and what tasks to use on file changes gulp.task('watch', function() { gulp.watch('extensionData/userCode/**/*.js', ['uri']); }); gulp.task('uri', function(){ gulp.src(__filename) .pipe(open({uri: "http://reload.extensions"})); }); 

This works for me developing with CrossRider, you might watch to change the path you watch the files at, also assuming you have npm and node installed.

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2

Your content files such has html and manifest files are not changeable without installation of the extension, but I do believe that the JavaScript files are dynamically loaded until the extension has been packed.

I know this because of a current project im working on via the Chrome Extensions API, and seems to load every-time i refresh a page.

3 Comments

I don't know what version you were using, but as 16.0.912.63 m, Chrome reloads all files automatically. Except the manifest.
@Zequez: The files are not reloaded for me. :(
You are right. I was developing the Options page, which calls the scripts from withing the document, and therefore reloading them. The content_script scripts are not reloaded =/
2

Disclaimer: I developed this extension myself.

Clerc - for Chrome Live Extension Reloading Client

Connect to a LiveReload compatible server to automatically reload your extension every time you save.

Bonus: with a little extra work on your part, you can also automatically reload the webpages that your extension alters.

Most webpage developers use a build system with some sort of watcher that automatically builds their files and restarts their server and reloads the website.

Developing extensions shouldn't need to be that different. Clerc brings this same automation to Chrome devs. Set up a build system with a LiveReload server, and Clerc will listen for reload events to refresh your extension.

The only big gotcha is changes to the manifest.json. Any tiny typos in the manifest will probably cause further reload attempts to fail, and you will be stuck uninstalling/reinstalling your extension to get your changes loading again.

Clerc forwards the complete reload message to your extension after it reloads, so you can optionally use the provided message to trigger further refresh steps.

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2

MAC ONLY

Using Extensions Reloader:

Using Typescript

  1. Add the watcher of your to your project: yarn add tsc-watch

  2. Add command to scripts to package.json

... "scripts": { "dev": "tsc-watch --onSuccess \"open -a '/Applications/Google Chrome.app' 'http://reload.extensions'\"" }, ... 
  1. Run script yarn dev

Using JavaScript

  1. Add the watcher of your to your project: yarn add watch-cli

  2. Add command to scripts to package.json

... "scripts": { "dev": "watch -p \"**/*.js\" -c \"open -a '/Applications/Google Chrome.app' 'http://reload.extensions'\"" }, ... 
  1. Run script yarn dev

Bonus: Turn on 'reload current tab' in Extensions Reloader options, so it reloads after a change was made:

enter image description here

2 Comments

Do I understand correctly that each file change in the project, will be interrupted by opening Chrome on the http://reload.extensions?
It actually doesn't open chrome every time. If its already open the extension will just be reloaded and a new tab is not opened.
2

If you are using Vite, here is a simple Vite plugin to reload the chrome extension when developing for mv3.

Usage

$ npm i hot-reload-extension-vite -D 
import hotReloadExtension from 'hot-reload-extension-vite'; export default { plugins: [ hotReloadExtension({ log: true, backgroundPath: 'path/to/background' // src/pages/background/index.ts }) ] }; 

Then run

$ NODE_ENV=development vite build --watch 

Extension and your tab will reload when vite detects file change.

Comments

1

Thanks to @GmonC and @Arik and some spare time, I managet to get this working. I have had to change two files to make this work.

(1) Install LiveReload and Chrome Extension for that application. This will call some script on file change.

(2) Open <LiveReloadInstallDir>\Bundled\backend\res\livereload.js

(3) change line #509 to

this.window.location.href = "http://reload.extensions";

(4) Now install another extension Extensions Reloader which has useful link handler that reload all development extensions on navigating to "http://reload.extensions"

(5) Now change that extension's background.min.js in this way

if((d.installType=="development")&&(d.enabled==true)&&(d.name!="Extensions Reloader"))

replace with

if((d.installType=="development")&&(d.enabled==true)&&(d.name!="Extensions Reloader")&&(d.name!="LiveReload")) 

Open LiveReload application, hide Extension Reloader button and activate LiveReload extension by clicking on button in toolbar, you will now reload page and extensions on each file change while using all other goodies from LiveReload (css reload, image reload etc.)

Only bad thing about this is that you will have to repeat procedure of changing scripts on every extension update. To avoid updates, add extension as unpacked.

When I'll have more time to mess around with this, I probably will create extension that eliminates need for both of these extensions.

Untill then, I'm working on my extension Projext Axeman

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1

Just found a newish grunt based project that provides bootstrapping, scaffolding, some automated pre-processing faculty, as well as auto-reloading (no interaction needed).

Bootstrap Your Chrome Extension from Websecurify

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1

I want to reload (update) my extensions overnight, this is what I use in background.js:

var d = new Date(); var n = d.getHours(); var untilnight = (n == 0) ? 24*3600000 : (24-n)*3600000; // refresh after 24 hours if hour = 0 else // refresh after 24-n hours (that will always be somewhere between 0 and 1 AM) setTimeout(function() { location.reload(); }, untilnight); 

Regards, Peter

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1

I primarily develop in Firefox, where web-ext run automatically reloads the extension after files change. Then once it's ready, I do a final round of testing in Chrome to make sure there aren't any issues that didn't show up in Firefox.

If you want to develop primarily in Chrome, though, and don't want to install any 3rd party extensions, then another option is to create a test.html file in the extension's folder, and add a bunch of SSCCE's to it. That file then uses a normal <script> tag to inject the extension script.

You could use that for 95% of testing, and then manually reload the extension when you want to test it on live sites.

That doesn't identically reproduce the environment that an extension runs in, but it's good enough for many simple things.

1 Comment

You are now able to run in chromium also: "web-ext run -t chromium"
1

You can reload the extension by calling chrome.runtime.reload(). If you want to reload the extension automatically on each build, you can set up a script to poll for changes.

Here's an example with a package.json file:

// package.json // public is the folder containing the unpacked extension { "name": "package-name", "type": "module", "scripts": { "build": "tsc && vite build", "build-and-reload": "echo $(date +%s) > public/.timestamp && npm run build" } } 
// background.ts import { log } from "./log"; export const initAutoUpdater = () => { log("initAutoUpdater"); const loop = async () => { const currentTS = await fetch("./.timestamp").then((_) => _.json()); while (true) { log("checking for updates..."); const newTS = await fetch("./.timestamp") .then((_) => _.json()) .catch(() => "unknown"); if (newTS === "unknown" || newTS === currentTS) { await new Promise((resolve) => setTimeout(resolve, 1000)); } else { log(`new update found! ${new Date(currentTS)} -> ${new Date(newTS)}`); chrome.runtime.reload(); return; } } }; loop(); }; 

Here's how I use it:

  1. I have a build task mapped to CMD+shift+B in VSCode
  2. on each build we re-generate the .timestamp file with the current Unix timestamp
  3. background.js polls for that file and compares it with the version it accessed on first load (req.json() works as Number is a valid JSON value)
  4. if the timestamp is different, we reload the runtime

Comments

0

I've forked LiveJS to allow for live reloading of Packaged Apps. Just include the file in your app and every time you save a file the app will autoreload.

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0

Yes,you can do it indirectly! Here is my solution.

In manifest.json

{ "name": "", "version": "1.0.0", "description": "", "content_scripts":[{ "run_at":"document_end", "matches":["http://*/*"], "js":["/scripts/inject.js"] }] } 

In inject.js

(function() { var script = document.createElement('script'); script.type = 'text/javascript'; script.async = true; script.src = 'Your_Scripts'; var s = document.getElementsByTagName('script')[0]; s.parentNode.insertBefore(script, s); })(); 

Your injected script can inject other script from any location.

Another benefit from this technic is that you can just ignore the limitation of isolated world. see content script execution environment

1 Comment

Not working for me? If I try script.src = 'foo.js', it looks for a url relative to the current website. If I try the full path I get: Not allowed to load local resource: 'file:///../foo.js'
0

As mentioned in the docs: the following command line will reload an app

/Applications/Google\ Chrome.app/Contents/MacOS/Google\ Chrome --load-and-launch-app=[path to the app ] 

so I just created a shell script and called that file from gulp. Super simple:

var exec = require('child_process').exec; gulp.task('reload-chrome-build',function(cb){ console.log("reload"); var cmd="./reloadchrome.sh" exec(cmd,function (err, stdout, stderr) { console.log("done: "+stdout); cb(err); } );}); 

run your necessary watch commands on scripts and call the reload task when you want to. Clean, simple.

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0

This is where software such as AutoIt or alternatives shine. The key is writing a script which emulates your current testing phase. Get used to using at least one of them as many technologies do not come with clear workflow/testing paths.

Run("c:\Program Files (x86)\Google\Chrome\Application\chrome.exe") WinWaitActive("New Tab - Google Chrome") Send("^l") Send("chrome://extensions{ENTER}") WinWaitActive("Extensions - Google Chrome") Send("{TAB}{TAB}{TAB}{TAB}{TAB}{TAB}") Send("{ENTER}") WinWaitActive("Extensions - Google Chrome") Send("{TAB}{TAB}") Send("{ENTER}") WinWaitActive("Developer Tools") Send("^`") 

Obviously you change the code to suit your testing/iterating needs. Make sure tab clicks are true to where the anchor tag is in the chrome://extensions site. You could also use relative to window mouse movements and other such macros.

I would add the script to Vim in a way similar to this:

map <leader>A :w<CR>:!{input autoit loader exe here} "{input script location here}"<CR> 

This means that when I'm in Vim I press the button above ENTER (usually responsible for: | and \) known as the leader button and follow it with a capital 'A' and it saves and begins my testing phase script.

Please make sure to fill in the {input...} sections in the above Vim/hotkey script appropriately.

Many editors will allow you to do something similar with hotkeys.

Alternatives to AutoIt can be found here.

For Windows: AutoHotkey

For Linux: xdotool, xbindkeys

For Mac: Automator

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0

If you have a Mac, ¡the easiest way is with Alfred App!

Just get Alfred App with Powerpack, then add the workflow provided in the link below and customise the hotkey you want (I like to use ⌘ + ⌥ + R). That's all.

Now, every time you use the hotkey, Google Chrome will reload, no matter which application you're at that moment.

If you want to use other browser, open the AppleScript inside Alfred Preferences Workflows and replace "Google Chrome" with "Firefox", "Safari", ...

I also will show here the content of the /usr/bin/osascript script used in the ReloadChrome.alfredworkflow file so you can see what it is doing.

tell application "Google Chrome" activate delay 0.5 tell application "System Events" to keystroke "r" using command down delay 0.5 tell application "System Events" to keystroke tab using command down end tell 

The workflow file is ReloadChrome.alfredworkflow.

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0

The author recommended the next version of that webpack plugin: https://github.com/rubenspgcavalcante/webpack-extension-reloader. It works very well for me.

Comments

0

Here is a Reload URL solution for MacOS and WebPack that is an essence of what Extension Reloader offers but which might be build into your project. The principle might be adapted to any development environment.

It consists of two parts:

  • The trigger that opens the Reload URL, a special URL that triggers the reload of the extension.
  • The Reload URL listener on the extension Background script.
  1. Register a pseudo-plugin in WebPack config
// webpack.config.js { ... plugins: [ ... { apply: (compiler) => { compiler.hooks.afterEmit.tap('ReloadExtensionPlugin', () => { exec('open "https://unique-url-to-trigger-reload"') }) }, }, ]} 
  1. Introduce a reload handler in Background script which will listen for this Reload URL in development mode:
// background.js if (DEVELOPMENT) { chrome.tabs.onCreated.addListener(async (tab) => { const url = tab.url || tab.pendingUrl const isReloadUrl = url === 'https://unique-url-to-trigger-reload' if (isReloadUrl) { console.log(`[Reload extension]`) chrome.tabs.remove(tab.id!) chrome.runtime.reload() } }) } 

You can find out the details in this project.

Comments

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