I need help solving a big problem that takes ages to solve manually. I have a manifold mesh that is 3d printable, but there are a lot of "pockets" left behind the seen surface of the mesh that is connected and cannot be selected in any way automatically. These pockets prints OK, but holds in the resin and cannot be washed properly.
Is there a way of solving this, some kind of remesh that keeps the surface details, while closing small entries to the bigger pockets behind?
Now I have to manualy edit the mesh in a way to cut the connectors to the outer mesh and than L select the cutoff and delete it or manually sculpt of every pocket out.






