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I learn game engine development and I was interested to work not only with box and sphere meshes also with a large model with difference meshes and textures in this model. I bought a 3d model. The model has .uasset and fbx file formats. I thought that I can build a scene from fbxs files but unfortunately in fbs files don't have a scene information( only meshes and textures ) unlike .uasset. Can I get only a scene infomation from Unread Engine 4 to fbx file ?

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  • \$\begingroup\$ What scene information are you trying to get, and for what purpose? \$\endgroup\$ Commented Mar 1, 2023 at 22:03
  • \$\begingroup\$ I think a transform matrix will be enough per instance mesh in order to construct the model \$\endgroup\$ Commented Mar 2, 2023 at 5:31
  • \$\begingroup\$ Model which I bought. \$\endgroup\$ Commented Mar 2, 2023 at 5:34

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