Im trying to create a game on a 3d plane but with 2d objects. I have a perspective camera and the ground plane drawn. I can't seem to get sprites onto it.
I am trying to render the sprites, then to rotate over the x axis up into the 3d world. Is this even possible the way I'm trying it? If not how can I go about achieving this?
What I'm going for is almost like a Paper Mario look for the game objects, but on a larger 3d plane.