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Jag JB
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I want to apply a gradient like texture on an ocean plane. Without the modifier, it works perfectly as shown below.

As soon as the Ocean modifier is applied with repetition on the X and Y axis, the UV Map is not recomputed accordinglyneither tiled nor applied to the whole surface. I

I tried Object, Generated and UV without success.

How can I fix that?

Without modifier:

enter image description here

With Ocean modifier:

enter image description here

Modifier options:

enter image description here

I want to apply a gradient like texture on an ocean plane. Without the modifier, it works perfectly as shown below.

As soon as the Ocean modifier is applied with repetition on the X and Y axis, the UV Map is not recomputed accordingly. I tried Object, Generated and UV without success.

How can I fix that?

Without modifier:

enter image description here

With Ocean modifier:

enter image description here

Modifier options:

enter image description here

I want to apply a gradient like texture on an ocean plane. Without the modifier, it works perfectly as shown below.

As soon as the Ocean modifier is applied with repetition on the X and Y axis, the UV Map is neither tiled nor applied to the whole surface.

I tried Object, Generated and UV without success.

How can I fix that?

Without modifier:

enter image description here

With Ocean modifier:

enter image description here

Modifier options:

enter image description here

Source Link
Jag JB
  • 966
  • 6
  • 18

How to get proper UV mapping with an Ocean modifier?

I want to apply a gradient like texture on an ocean plane. Without the modifier, it works perfectly as shown below.

As soon as the Ocean modifier is applied with repetition on the X and Y axis, the UV Map is not recomputed accordingly. I tried Object, Generated and UV without success.

How can I fix that?

Without modifier:

enter image description here

With Ocean modifier:

enter image description here

Modifier options:

enter image description here