When using GScatter (in Blender 4.3.2) to add vegetation to my scene everything works as normal, with the scattered objects using the standard "Align to Normal - Z" effect layer under Rotation. However, when I open the exact same file on an other computer for rendering I often have to adjust this setting to "Align to Normal -Y" because the scattered objects are on their side (and strangely, not all scattered systems suffer from this, usually about half). Any ideas what might cause this? A different setting on my other PC, Gscatter bugging out,...? Thanks!