When using GScatter (in Blender 4.3.2) to add vegetation to my scene everything works as normal, with the scattered objects using the standard "Align to Normal - Z" effect layer under Rotation. However, when I open the exact same file on an other computer for rendering I often have to adjust this setting to "Align to Normal -Y" because the scattered objects are on their side (and strangely, not all scattered systems suffer from this, usually about half). Any ideas what might cause this? A different setting on my other PC, Gscatter bugging out,...? Thanks!
- $\begingroup$ I think more detail is necessary. Is it exactly the same file? What are the blender versions involved? $\endgroup$Daniel Möller– Daniel Möller2025-05-09 11:58:32 +00:00Commented May 9 at 11:58
- $\begingroup$ @DanielMöller Blender 4.3.2, and yes the exact same file (edited the post) $\endgroup$TomTr– TomTr2025-05-09 12:01:58 +00:00Commented May 9 at 12:01
- 1$\begingroup$ Same blender, same file? $\endgroup$Daniel Möller– Daniel Möller2025-05-09 12:34:56 +00:00Commented May 9 at 12:34
- $\begingroup$ Same preferences ? $\endgroup$StefLAncien– StefLAncien2025-05-09 14:46:15 +00:00Commented May 9 at 14:46
- $\begingroup$ @DanielMöller same blender version and exact same file $\endgroup$TomTr– TomTr2025-05-14 07:00:28 +00:00Commented May 14 at 7:00
1 Answer
Got a reply from Graswald support:
"The issue is most likely caused when linking Assets from the Library Vol. 1 (aka Assets from Graswald Pro) which were made for Blender Particle System, which is y-up. Linking them causes a Blender bug, which only visually applies transforms, but when opening the file again, linked assets get reloaded and restore the original orientation.
We are working on improving the asset import, the Experimental Features and native AssetBrowser integration also perform a one time fix to the blend files. Or you can simply use the Append method or make the assets local, under Object -> Relations -> Make local."