I am trying to capture the UVs of a plant which I am building with geo nodes. In the Blend file, you'll find "Geometry Nodes.001" and "Geometry Nodes.002". The latter is the simplified version without branches. The linking between geo nodes and the material in the shader nodes seems to work. However I cant figure out how to get the UVs right. They are kind of stretched. I would like to capture the combined UVs of the branches and the stem of the plant. But I would also be happy just to get the UVs of the stem. Thank you for your help!
](https://blend-exchange.com/b/dDwqvdkw/)" rel="nofollow noreferrer">Blend File


Curve to Meshdoesn't generate UVs, and with cyclic splines you don't get suitable results via the point domain. I will release an updated version in the coming days, which will be a lot leaner. $\endgroup$