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Questions tagged [adventure-games]

Adventure games are games which focus on interactive storytelling and puzzle elements.

0 votes
1 answer
219 views

I have a sprite that faces 4 directions depending on input. This is all working well except for my keyboard input.. If I am pressing down-right at the same time on the keyboard and release both keys ...
hamobi's user avatar
  • 133
1 vote
0 answers
701 views

I'm a beginner in coding and game-design also and try to make text-based adventure game, where player should move between rooms, fight with zombies and pick up weapons. Any help, namely tips and ...
Ray's user avatar
  • 11
1 vote
0 answers
93 views

I'm building an adventure/RPG game and would like to understand two main metrics for this genre of game: Completion/retention rates Hours spent playing per day, or week or month, etc If demographic ...
user3871's user avatar
  • 1,065
0 votes
1 answer
57 views

Yeah so like i said, i started to work on a time based game that involves business investments, and as it turns out, there is a game called adventure capitalist that has pretty much the same idea ...
finlx's user avatar
  • 1
2 votes
2 answers
370 views

I've created a playable oblique-styled adventure game in HTML5, using Tiled for tilemapping. I have a storyline set up, and am ready to make my final draft map. The game world will be loosely based ...
user3871's user avatar
  • 1,065
2 votes
2 answers
2k views

Looks like adventure games are on the rise again. There were several great releases in 2012, including brilliant and highly acclaimed Walking Dead from TellTale. Is there a market research that ...
Alexander Gladysh's user avatar
-2 votes
2 answers
1k views

I wan't to see how great of an idea is to start a game project like Machinarium coded in Java. I'm not really good at Java yet, but it's the programming language I decided to go with first. Not really ...
RufioLJ's user avatar
  • 35
12 votes
4 answers
1k views

I'm planning out an adventure game, and can't figure out what's the right way to implement the behaviour of a level depending on state of story progression. My single-player game features a huge ...
Cardin's user avatar
  • 427

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