Questions tagged [audio]
The audio component of a game, representing what the player will hear. Comprised of dialogue, music, and sound effects.
264 questions
0 votes
0 answers
45 views
Unity 2022.3.45f1 no sound with external DAC
I use a Fiio K11 DAC to improve sound quality and quickly switch between headphones and speakers. Unfortunately Unity doesn't seem to be able to communicate with the device. From my understanding ...
1 vote
0 answers
141 views
How to use Steam Audio in Unity via scripting?
Has anyone worked with Steam Audio? I'm trying to rewrite my game from .NET to Unity and I want to use sound surround effects there using acoustic ray tracing, where everything should be calculated in ...
1 vote
0 answers
26 views
Audio stutter in macOS when switching from SDL app to any other app
I'm using SDL to write a program that plays arcade game-style music (i.e. chip tune music generated by an emulator core) and I have a timing loop in my code that restricts the application to 30fps. ...
0 votes
0 answers
104 views
Unity Audio plays with 5-10 second delay
I have wanted to make something like a rhythm game for Android in Unity, and for that I needed to write an audio manager to play my songs and sound effects in-game. I have followed Brackeys' tutorial ...
2 votes
2 answers
113 views
Audio Cue for Accuracy game
I'm really not sure if this is the appropriate community to ask in. I want to use some sort of audio cue that provides feedback for a player's accuracy in a task. They perform some action in real time ...
1 vote
1 answer
165 views
Rhythm game, Sync music start with the start of the level in fixedUpdate
I'm working on a rhythm based android game similar to Guitar Hero. I have a kinematic rigidbody moving downwards with tapobjects (colliders) inside which need to be pressed when moved above the button....
0 votes
1 answer
251 views
Unity Mirror Networking Audio Behaves Differently on Host and WebGL Client
I am creating a system in Unity using Mirror Networking which will only require one host/server and one client. It is a WebGL build so the client will connect on a browser. I want to send commands ...
1 vote
1 answer
206 views
Is there a PBR-like material system for audio?
With visual/rendering materials, a very popular system for this is PBR. Materials made using PBR may define properties like albedo color, normal maps, emission, roughness, metallic, specular, etc. ...