Questions tagged [character-development]
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13 questions
1 vote
1 answer
271 views
Animating 3D characters in 2D platformer where the characters don't look good from directly side-on? (Eg. Kirby from Nintendo)
I am working on a 2D platformer with 3D characters where the design/intention is somewhat similar to Kirby: https://www.youtube.com/watch?v=MuhLDoNobPw Specifically, Kirby does not look good exactly ...
0 votes
1 answer
106 views
Would making a satirical version of someone else's character get me sued? [closed]
Licensing the rights to a popular character is definitely a hard process. Rather than licensing the rights to (insert hero here), what if I were to make a satirical version of the IP owner's character(...
3 votes
0 answers
297 views
Coding Relationships in Games [closed]
I'm interested in researching coding techniques for coding relationships in games. I'm trying to look for resources, but haven't really come across anything yet. More specifically, in games where ...
3 votes
2 answers
884 views
Game Mechanics for character development in an RPG
I recently asked a question here on a different stack about how to write strong characters given the limitations of the RPG genre. After all, even in an RPG, which is somewhat story friendly, many ...
72 votes
15 answers
28k views
Will the inclusion of LGBT characters in my game detract from possible sales? [closed]
As we all know, the inclusion of LGBT characters has been a mighty controversial topic in recent film and literature (Beauty and the Beast probably being the premier example). Some love it with every ...
1 vote
0 answers
185 views
Efficient way of training a chabot AI
I am currently working on a chatbot game using Python 2.7.10. I use the Chatterbot library. This library seems to do all I need but the training data (or corpora) are very very limited. I haven't ...
3 votes
2 answers
323 views
How can I evoke a sense of dislike/hate for a character through game mechanics?
In my game there is a villain who I would like the player really despise from the moment the character is first encountered. I want the player to hate the character so much that it affects (and drives)...