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Questions tagged [bot]

Bots are computer programs or scripts used to automate tasks or simulate the behavior of a human.

0 votes
0 answers
99 views

I'm trying to Automate a Task which involves commending a player in a specific server (unofficial custom server), I looked into several open source project but all of them are deprecated and archived ...
AliSalehi's user avatar
  • 101
16 votes
4 answers
8k views

I'm currently creating a Monopoly game simulator in C++. I am currently struggling with implementing the auction mechanic for AI players. How could I implement the bots' participation in auctions? How ...
Leszek's user avatar
  • 163
0 votes
0 answers
41 views

I'm changing cover positions depending of player position (to keep obstacle between player and cover point). But when my bot using pathfinding algorithms to build path to that cover, he will spend ...
Robotex's user avatar
  • 251
0 votes
2 answers
101 views

My Enemy/Bot is facing the wrong direction as shown in the attached screenshot 1. Basically what I want is that Enemy/Bot gun should directly face the player, not enemy/Bot himself. Note: White line ...
Swati's user avatar
  • 1,177
0 votes
1 answer
408 views

I'm working in Unity3d 2019.2.0f1 and I'm trying to make a chasing bot that follows a certain GameObject with the "Player" tag. I'm not yet attempting a field of ...
Dan-mechanics's user avatar
2 votes
1 answer
2k views

I've been interested in artificial intelligence in computer games for a long time. The question that I have been asking for a long time and to which I have not yet found an answer is the following: ...
a-python-script's user avatar
4 votes
4 answers
683 views

Say you want to build an online web-based game of (say) Hangman where the person who continues to win eventually wins a cash prize. The more players that enter the game the more the eventual winner ...
ImTalkingCode's user avatar
1 vote
0 answers
862 views

EDIT : at first I gave a lot of context for this question, explaining why I wanted to create a bot. I'm sorry it distracted people from my "actual" question. My question is pretty simple : how does ...
Feffe's user avatar
  • 119
1 vote
0 answers
185 views

I am currently working on a chatbot game using Python 2.7.10. I use the Chatterbot library. This library seems to do all I need but the training data (or corpora) are very very limited. I haven't ...
Sorade's user avatar
  • 283
1 vote
2 answers
721 views

I was looking into getting started with AI and machine learning. As an excuse I wanted to try and make a chatbot centred game. The idea would be to have the player stuck with a chatbot and only be ...
Sorade's user avatar
  • 283
1 vote
1 answer
576 views

I'm slightly familiar with the reinforcement learning (through this edx.org MOOC). Also I'm aware of reactive planning technique. I want to write a vehicle bot for a racing game, where cars have to ...
Ivan Velichko's user avatar
52 votes
5 answers
25k views

This question has been on my mind for a while...mainly because I see bots for all sorts of games like WoW and others. My question is; how do the bots know what is appearing on the screen? I don't play ...
TheRapture87's user avatar
52 votes
10 answers
18k views

I have been ocassionally working on a game idea in my free time. The gameplay and content renders it to be implemented as a online multiplayer game built with well established web technologies. You ...
p13n's user avatar
  • 623
0 votes
4 answers
1k views

Wikipedia says: In video games, this usually means a character controlled by the computer through artificial intelligence. ~https://en.wikipedia.org/wiki/Non-player_character In video games, ...
mYnDstrEAm's user avatar
7 votes
2 answers
4k views

I'm writing a bot for a MOBA game as final project. Game status is read directly from the screen (that's the requirement). Now I have come to the AI part. On the first steps it started as some basic ...
user3352250's user avatar

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