Questions tagged [fullscreen]
Refers to rendering a game so that it takes up an entire screen, either via an exclusive GPU mode that gives the game privileged access to the GPU or using a borderless window arranged to cover the entire space of the screen.
22 questions
1 vote
1 answer
94 views
Pygame display.Info() / fullscreen not working under Linux
I am experiencing some issues with pygame.display.Info() and the FULLSCREEN property on Linux. The game is displaying at roughly ...
2 votes
2 answers
1k views
D3D11 wrong full screen resolution
I am currently writing a Directx 11 engine and have problems with the resolution when switching to exclusive fullscreen on my 1440p monitor. If i call SetFullscreenState(TRUE, NULL), the screen ...
2 votes
1 answer
1k views
Borderless windowed (fake fullscreen) mode doesn't cover the entire screen
I'm using Direct3D 11 running on Windows 10 20H2, but have seen this problem going back to Windows 7. I'm adding borderless windowed (fake fullscreen) mode support, and all of the online resources I ...
1 vote
0 answers
47 views
Why does BorderLayout crop out JSlider on JFrame
I have some working code with a small circle randomly appearing around a large circle in the middle, kinda like planets. I have implemented a JSlider that controls the speed of the small ball moving ...
0 votes
1 answer
3k views
Unity my game starts in windowed mode, but the fullscreen box is checked
When I open my game the fullscreen box is checked, but the game is windowed. If I uncheck and check the box it will go into fullscreen. What is the fix? ...
0 votes
1 answer
978 views
DirectX11 program bug full screen
I have a problem switching the engine from full screen to normal. I use alt + enter. The problem is this: when I start the engine in full screen and press alt + enter - it hangs. For mode of the ...
0 votes
1 answer
799 views
How to keep my Unity build from minimizing when I switch focus to an app on another monitor?
I have a multi-monitor setup. We are doing a lot of demos right now. I have my meeting controls on one screen and my Unity build on another one that is shared. When I click anything on any other ...
1 vote
0 answers
126 views
Handling different screen sizes in multiplayer games
sorry if this has been asked already. I did some checking around and couldn't find any helpful advice. I'm developing my first multiplayer game, and it'll be fullscreen when run. My issue is, how do ...