Questions tagged [velcro-physics-engine]
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3 questions
1 vote
0 answers
219 views
Farseer physics engine: save world simulation and load at a later time
I have created a windows desktop game using monogame and the Velcro (formermy Farseer) Physics engine (Velcro Physics). In this game I would like to the user to be able to save the game and continue ...
2 votes
1 answer
474 views
Implementing a wheeled character controller
I'm trying to implement Boxycraft's character controller in XNA (with Velcro Physics), as Bryan Dysmas did (minus the jumping part, yet). My current implementation seems to sometimes glitch in between ...